Build one scene at a time
Open Generate, choose the character, and use this order:Plan the gallery before generating
Character Studio supports up to four Display Media items. A useful set is:- Cover: the clearest summary of the character and premise.
- World: a wider scene that establishes their environment.
- Personality: an action or expression that reveals who they are.
- Range: a different outfit, mood, or story beat that still feels like the same person.
Keep prompts visual and focused
Describe only details a viewer could see. Remove biography, sound, smell, and invisible emotion unless you translate them into expression, posture, lighting, or environment. For a bartender:Generate for consistency, then for variety
Start with a conservative scene close to the base image. Once the face and body remain stable:- Change the outfit.
- Change the pose or activity.
- Change the environment.
- Try a different lighting setup.
Add the final media
In Character Studio → Profile → Display Media:- Add or replace generated images or videos.
- Arrange the strongest cover first.
- Review the four items as a set.
- Save the character changes.
- The same character is recognizable in every item.
- The cover matches the Public Description and Greeting.
- No temporary visual accidentally became part of the permanent appearance.
- Backgrounds and poses look deliberate rather than generic.
- Every image follows the current content policy.
Next: Test the character
Check the opening, rules, progression, and visuals under different play
styles.